It’s just helicopter anyway
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you just unlocked a core memory. Tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka-tuka
This memory contains audiophile content.
the first gen apple fanboys would not hear it whenever I brought this up.
It would be nice if at the very least the app stores wouldn’t bother posting the rip off versions.
All they care about it pools of money. Only when somebody finds out about the malware do they actually do something - not to protect users but because of bad press. Then the news cycle is over and things die down for the money-printing machine to continue.
Flappy bird is the rip-off version of a different game already
Nothing about flappy bird was original when it came out and half its assets were ripped from other games.
Yeah because it was a free game in the "hold to fly the helicopter up" genre that wasn't supposed to blow up this much. There are millions of such games on app stores, steam, etc. Some of them catch lightning in a bottle and become ridiculously popular despite there not being anything special about them.
I saw an arcade version at a flea market in Ohio a few weeks ago.
I was confused as fuck, but figured "well the creator probably doesn't give enough of a shit to sue anyone over it"
I guess I'm kinda right.
I read an article about him back when the game was popular. He was making $14,000 per month off the game. He said he had no plans to quit his job. I guess the sales stopped and he stopped caring. But it's kind of weird not to care about something earning you $14,000 per month.
The sales stopped because the developer took the app from the store and made it really really hard to get thereby. He did it because he didn't want people to get addicted to phone games and contribute to that. So for him it was morals over money, literally! You can read about it on wikipedia
That's almost unheard of these days. I think it helps that he already had enough money, but still, a lot of people can never feel like they have enough money. Good for him!
Edit: holy shit! I just clicked the link. The game got to the point that it was making $50,000 per day! That's insane. $50k per day for something he coded over a weekend. Man, I wish the internet still held those types of opportunities for regular people.
I mean, I'm not sure that it doesn't. That was just a lottery ticket moment; those are always rare.
I saw one in an actual arcade called "flappy tickets." Hell, half of the games there were shitty mobile games blown up onto a big screen.
I thought the creator committed suicide when the game became popular... Edit he didn't
Yeah I thought the same. I knew I saw it or read it somewhere but apparently that's not true. I still don't remember the reason why he took it off. Wonder if the death threats were actually true too.
He took it down because he felt it was too addictive. He made $50,000 the day before he took it down, so he was choosing morals over money.
I only got good at Jetty Boot specifically to unlock the jet boots. And it's the one mini-game I kinda resent.
Setrik's soiled loincloth!