this post was submitted on 22 Jul 2024
193 points (97.5% liked)
Asklemmy
43893 readers
1104 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy π
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
One Minecraft server I played on installed a program for blocking x-ray hackers (a type of hack that lets you see valuable ores through walls so you know exactly where to mine).
The anti-xray mod worked by reporting to the user that the blocks behind a wall are a jumble of completely random blocks, preventing X-ray from revealing anything meaningful.
This mod resulted in massive lag, because when you are mining, every time you break a block, the server now needs to report that the blocks behind it are now something different. It basically made the game unplayable.
The server removed the mod and switched to having moderators use a different type of x-ray mod to look at the paths people mine in the ground. Those using x-ray hacks would have very suspicious looking mines, digging directly from one vein to another, resulting in erratic caves. Normal mining results in more regular patterns, like long straight lines or grids, where the strat is to reveal all blocks in an area while breaking as few as possible.
Once moderators started banning people with suspicious mining patterns, hacking basically stopped.
Itβs possible to still hack and avoid the mods in this kind of system by making your mines deliberately look like legitimate patterns, but then the hacker is at best only slightly more efficient than a non-hacker would be.
That's kind of my point with hacks like player highlighting, I feel like a good user-reporting system would get us a lot of the way there. E.g. If someone is using see through wall hacks in an FPS I feel like it would be pretty obvious for other players to tell in a lot of cases. Other times things like erratic movements from aimbots could probably be detected by the server.