this post was submitted on 17 Jul 2024
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[–] Fifrok@discuss.tchncs.de 8 points 3 months ago* (last edited 3 months ago)

Her triangle tits are a good optimization decision, in Tomb Raider the camera is behind the player almost the entire game, right? By putting less polygons into her tits they probably had saved enough to make the stuff you can see (her ass) not a square. You don't put resources into what the player won't see, this is basic gamedev people