this post was submitted on 18 Jun 2024
74 points (85.6% liked)

Casual Conversation

1634 readers
155 users here now

Share a story, ask a question, or start a conversation about (almost) anything you desire. Maybe you'll make some friends in the process.


RULES

Casual conversation communities:

Related discussion-focused communities

founded 1 year ago
MODERATORS
 

As video games develop more and more over the years, companies have been making them more and more realistic-looking. I can guess this is related to expectations, but am I the only one who doesn't care about graphics? We could be using the same processing power to store worlds that have as much exploration potential as the Earth itself if we weren't afraid to save on processing power by going back to 8-bit.

you are viewing a single comment's thread
view the rest of the comments
[–] shinigamiookamiryuu@lemm.ee 1 points 4 months ago (1 children)

It's not that I don't care at all about visuals, but I look at a machine like the Nintendo Switch, which currently hosts a number of Pokemon games in complete 3D and two enormous open world Zelda games, and I think how cool it would be if the graphics went back to 8-bit (like they were for the first Zelda and Pokemon games) and they used all that data to make a bigger world, which could now be literally a hundred times larger, and while they were at it maybe put in MMORPG functionality. If they could replicate the whole country of Denmark in a Minecraft server, they could replicate the whole world in something that sacrificed some of the visual advancements. It feels weird we're increasing our capacity for data power only to waste it all more and more as it progresses.

[–] Aux@lemmy.world 1 points 4 months ago

Again, No Man's Sky is an example where nothing is sacrificed.