this post was submitted on 18 Jun 2024
74 points (85.6% liked)

Casual Conversation

1615 readers
224 users here now

Share a story, ask a question, or start a conversation about (almost) anything you desire. Maybe you'll make some friends in the process.


RULES

Casual conversation communities:

Related discussion-focused communities

founded 1 year ago
MODERATORS
 

As video games develop more and more over the years, companies have been making them more and more realistic-looking. I can guess this is related to expectations, but am I the only one who doesn't care about graphics? We could be using the same processing power to store worlds that have as much exploration potential as the Earth itself if we weren't afraid to save on processing power by going back to 8-bit.

you are viewing a single comment's thread
view the rest of the comments
[–] cloudless@lemmy.cafe 6 points 4 months ago (1 children)

Somewhere between 8-bit and XB360 would be PS1.

I dislike PS1 graphics. Too many games use 3D graphics for no reason, and they used dark and muted colours to be "realistic".

N64 games are usually more colourful and more pleasing, even though they lack texture.

XB360 had enough power to finally show 3D without feeling "trying too hard".

[–] ptz@dubvee.org 4 points 4 months ago (1 children)

I meant it as more of a range than a hard point on a line, lol.

But yeah, PS1 games are pretty rough to look at.

[–] cloudless@lemmy.cafe 4 points 4 months ago

Within the range, I would give: SNES: 10/10 (my favourite game graphics of all time. e.g. FF6) N64:6/10 (1st party games have good art direction) PS1: 5/10 (could be lower, but saved by games with pre-rendered backgrounds) PS2: 7/10 (some outstanding graphics such as Shadow of the Colossus)