this post was submitted on 06 Jun 2024
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One if my players wants to make a character that's all about beig a master chef. I was wondering if anyone has suggestions on how to do that. He found a custom cook class online, but it's very convoluted and not beginner (which we all are) friendly. Now we're thinking how we could just take a normal magical class and (quite literally) flavor its abilities (having verbal components food-related maybe replace certain material components with, like, truffles and caviar or whatever).

I'd also be open to give him one or two fitting special abilities that could be useful under certain conditions, as long as it's still balanced, or use feets or something. Does anybody have ideas and suggestions?

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[–] smeg@feddit.uk 21 points 5 months ago (2 children)

Assuming this is 5e you have a few different options:

  • Background: Guild Artisan (PHB), taking the proficiency in cook's utensils and using the extra rules such as Prepare Meals from XGE
  • Feat: Chef (TCE), a different way to get the cook's utensils proficiency and it comes with some nice healing bonuses, make your race variant human (PHB) or custom lineage (TCE) to get this at level 1
  • Class: Artificer (Alchemist) (TCE) - the artificer is all about re-flavouring spells as different things, potions can easily become magically-prepared food and drink

All simple options from "core" books, eat your fill!

[–] TheCannonball@lemmy.world 3 points 5 months ago

An artillerist can just be a chef making food golems.

[–] NeptuneOrbit@lemmy.world 2 points 5 months ago

Chef feat!! For sure.