this post was submitted on 05 Jun 2024
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For me it is opening credits sequence in Nier Automata, Shadowlord's castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

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[โ€“] LambdaRX@sh.itjust.works 3 points 5 months ago* (last edited 5 months ago)

I really enjoyed begining of Automata, action, music and artstyle, but the neat thing is ... That opening credits are placed 20+ hours later in the game. And by that time i was really invested in the story and characters.

I also agree that there should be some savepoint in the begining of a game, I died once or twice and it was annoying to replay everything from the start.