this post was submitted on 05 Jun 2024
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Asklemmy

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For me it is opening credits sequence in Nier Automata, Shadowlord's castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

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[โ€“] Aurenkin@sh.itjust.works 11 points 5 months ago (1 children)

KotOR. Just the whole thing basically but especially the story turning points.

[โ€“] sylver_dragon@lemmy.world 3 points 5 months ago

Warning: Spoilers Ahead

If you played the "evil" plotline, there is a point where Mission (the Twi'lek girl) is telling you how horrible you are and one of your options is to get her best friend Zaalbar (a wookie) to kill her. By this point he owes you a life debt and is honor bound to do what you say. For as terrible as "evil" plotlines tend to be in games, that was an amazingly well done moment.