this post was submitted on 11 May 2024
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Helldivers 2
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I think it makes enough sense personally, though I agree with you that it could be communicated to the players by the pilot.
There needs to be a sense of urgency around leaving as soon as the pelican touches down
The pelican can stay there till the end of the mission, surrounded by bugs, bots. The instant one person gets in, the mission ends. It's a bug.
He's saying there could be a hidden mechanic behind it, while I agree with you that it's annoying af, it could be a fun added urgency. If it didn't appear so much like a bug, and the game actually made you aware thats what it was trying to do.
This seems to only happen after it's taken damage. If the pelican is on fire, consolidate all of your samples to one person and have them board first.