this post was submitted on 13 Apr 2024
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Probably thr fact they're still releasing things on the same dates engine with the same formulaic stories without any new innovation for decades.
I swear the problem is the Bethesda old guard, its pretty clear they want to make semi-linear or adventure games but are pigeonholing themselves into making making big open world games. Also I suspect they have a too many cooks situation going on, they need to break up their main studio into smaller teams who work on multiple smaller projects at once.
It is not the same engine but a ever evolved one. Saying that it is the same engine would be like saying that UE5 is the same engine as UE1
UE has evolved and changed over time to use new hardware features and adapt to new player needs.
Gamebryo is still the exact same engine that ran Morrowind, just running worse games on faster hardware with more memory. It even still has some of the same bugs, which community patch mods have had to fix for every single game (except Starfield, because that's become such a clusterfuck of bugs and poor design that even the most dedicated modders have given up).