this post was submitted on 07 Jun 2023
22 points (100.0% liked)

Gaming

30429 readers
156 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

Crossposted from https://lemmy.ml/c/totk

you are viewing a single comment's thread
view the rest of the comments
[โ€“] cameron@l.cmzi.uk 2 points 1 year ago (2 children)

Personally, I find the depths more irritating than scary. The uneven terrain makes them really hard to navigate via ground vehicles, the darkness makes flying machines a bad option, and the gloom makes walking difficult also!

I just really struggle to get around them ๐Ÿ˜ฉ

Still adore the game though!

[โ€“] minishoemaze@beehaw.org 6 points 1 year ago

Stick a giant brightbloom on the front of a flying machine! Helps quite a bit

[โ€“] wizjenkins@lemmy.wizjenkins.com 3 points 1 year ago (1 children)

I mainly don't like the darkness mechanic. The game is beautiful, but there is nothing more frustrating that needing to run around and unlock the ability to see, or stocking up on arrows and seeds et al to go down and shoot randomly around me so I can see where I am. And sometimes I shoot into a wall right next to me I didn't see. :(

That's not even including trying to just parachute blindly and hoping I don't land in gloom or an enemy camp.

There are also areas around water sources which are totally unpassable and you have to run around. It is not clear that that's the case so I've wasted a ton of time trying to map this huge area to try to find a way around.

Something I figured out that really helped me was that the depths are literally inverted version of the ground level. Mountains on the ground are big depressions or lakes in the depths, rivers and lakes on the ground are impassable walls in the depths, and every single shrine on the ground level is also a lightroot in the depths.