this post was submitted on 30 Mar 2024
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The premise of the first and second game is built off friendly fire. You can't have Helldivers without friendly fire.
Friendly fire isn't.
I remember the first time I learned this lesson. Cluster bomb called in, killed the other 3 of my team. I learned it again on the 120mm HE, and the 380mm HE. The mortar sentry.
Bouncing a 500kg off something right into your face will never not get a hearty laugh from me. We can send beacons into space, but we can't mark a location without being in dangerously close range.