this post was submitted on 08 Jul 2023
136 points (100.0% liked)

RetroGaming

19475 readers
132 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 1 year ago
MODERATORS
 

I'm mostly thinking about 8 bit games, and NES in particular, but it was a thing that continued at least into the 16-bit consoles. There were a lot of games that come to mind that did the perspective shift, sometimes blending genres in the process. Stuff like:

  • Guardian Legend (sh'mup with 3rd person action)
  • Blaster Master (mix of side scrolling and top down)
  • Zelda 2: The Adventure of Link (top down, but sidescrolling battles and dungeons)
  • Contra and Super C (change in perspective from side scrolling to top-down / 3rd person)
  • Actraiser (sidescroller + god game)
  • Battle Golfer Yui (adventure/golf game mashup)

I'm sure there's plenty of others I'm not thinking of. It just feels creative, like even if in some cases a title might not be a "good" game, stuff like this just feels interesting, and there was a lot of experimentation with genre mashups and perspective changes like this in the 8 and 16-bit era.

you are viewing a single comment's thread
view the rest of the comments
[–] Vorticity@lemmy.world 7 points 1 year ago (1 children)

If I remember correctly, didn't Contra also have first person views for some boss fights? I kind of remember that making an impression on me.

[–] BullsOnParade@lemmy.world 6 points 1 year ago (1 children)

It absolutely did! When you'd get into the "rooms" with the gray walls and the electric-y fencehy thing Infront of you, you'd have to dodge left and right while holding the gun in front of you in first person view. That game was so fucking hard...

[–] Vorticity@lemmy.world 2 points 1 year ago

I loved that game! My parents never let me buy it but I rented it sooooo many times.