this post was submitted on 03 Mar 2024
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I kinda agree with the person who is calling you out on this statement. ๐ I get what you're saying though -- I think the missing factor is that interests don't make money. Completed work makes money. I had a pretty easy time of it starting off in my career because I had a track record of hobby projects and real-work projects, and so my first and third jobs out of school were from people who were doing startups as they were graduating and got in touch with me about working for them, and from there it got a lot easier (I was actually working basically full time for one startup during my last semester before I graduated). But I only got the first two jobs because people knew stuff I had done, from way back before work ever even came into the picture.
IDK how well that will translate to the present day; the climate is different now I know. But you say you're interested in gamedev... what game do you have to show? If you have one and everyone knows about it, even if it's small and humble (think Hungry Knight -> Hollow Knight) then I think you'll be in a lot better position than not.