Ask Lemmy
A Fediverse community for open-ended, thought provoking questions
Please don't post about US Politics. If you need to do this, try !politicaldiscussion@lemmy.world
Rules: (interactive)
1) Be nice and; have fun
Doxxing, trolling, sealioning, racism, and toxicity are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them
2) All posts must end with a '?'
This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?
3) No spam
Please do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.
4) NSFW is okay, within reason
Just remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either !asklemmyafterdark@lemmy.world or !asklemmynsfw@lemmynsfw.com.
NSFW comments should be restricted to posts tagged [NSFW].
5) This is not a support community.
It is not a place for 'how do I?', type questions.
If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email info@lemmy.world. For other questions check our partnered communities list, or use the search function.
Reminder: The terms of service apply here too.
Partnered Communities:
Logo design credit goes to: tubbadu
view the rest of the comments
Balders Gate 3.
I really hate conversation trees. In a TTRPG you come up with any solution, and the GM will adjudicate it. In BG3, you have a couple of options in each scene. Not at all surprising, given that it's just a fancy choose your own adventure, but still, I'd forgotten how confining it feels.
I tried to return it, but I'd started the game and then gone off to do something else, which had pushed me an hour or two out of the return window.
Isn’t that pretty much every RPG ever though? Almost all of them have illusion of choice and majority of the time, it doesn’t matter. I will agree with the constricting feeling of BG3, though for me that comes less from dialogue and more from the lack of build variety (which might just be me being really used to 3.5e and not 5e).
Funnily enough, the best game that shows reactivity to your choices isn’t even an RPG, it’s a very fancy CYOA - Detroit: Become Human.
As far as I know, yes. I almost never play them, but I'm on a D&D kick and I got carried away.
I love BG3 but I will agree that the dialogue options sometimes seem pretty restrictive, or just come out of nowhere, but that's pretty much par for the course for RPGs.
What I really wish they had was more options for relationships, because it's a little annoying how getting into any character's good graces immediately means they're trying to fuck you. I wanna tell Gale that I just wanna be best bros without having to break his poor heart to do so.
And why is Shadowheart so possessive? Sure, I wanna see where that goes, but I also really want to get into Karlach's pants as well as find out how much of a freak in the sheets Halsin is. Why can't we just be one big bisexual polycule? That sounds like it'd be really hot.
You could try getting into a relationship with someone and then spend all your time with the people you actually want to be friends with? You don't get any special cutscenes, true, but after Lae'zel basically threw herself at me because I helped her get through act 1 without fighting the Githyanki patrol I ended up getting way more points with Shadowheart and Halsin.