this post was submitted on 13 Jan 2024
278 points (99.6% liked)

Games

32507 readers
1538 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Today on "the gamedev community literally can't catch a break"...

you are viewing a single comment's thread
view the rest of the comments
[–] yamanii@lemmy.world 4 points 10 months ago (2 children)

What a shame, Embracer really seemed like they would bring about a new age of games with free radical and all, but since the 2 billion fell through they are dismantling everything to stay afloat, I'm now afraid we will never get that Deus Ex Mankind Divided sequel.

[–] ech@lemm.ee 21 points 10 months ago (2 children)

In what way did a hyper-conglomerate buying up every studio they could for their own profit seem to indicate it would usher in "a new age of games"? It was always going to end like this.

[–] mosiacmango@lemm.ee 10 points 10 months ago* (last edited 10 months ago)

But every single corporation ever says that when they vertically and horizontally integrate their operations, it streamlines workflows and brings quality and savings to customers.

Customers always see that quality and saving, right? That always happens when monopolies form, right?

[–] yamanii@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

In the way that IO interactive is much better after being let go from Square Enix, I thought Eidos would be the same.

[–] magic_lobster_party@kbin.social 3 points 10 months ago

I will never forgive them for closing down free radical. It’s the closest we’ve been to a new Timesplitters game in a long time.