this post was submitted on 10 Jan 2024
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I've done voice acting before, and honestly, you're right on the money.
So many people don't even notice if the voice work in a piece of media is good/bad.
Playing one game, several of the main characters sound like they were recorded in completely different rooms.
And I'm sat here like a mug with a deadened setup, wondering why I bothered.
When that little detail is paid, I can see games absolutely jumping on the machine generated bandwagon.
I've been trying to figure out a deadened set up for a while. My closet isn't big enough as a gay man, no. I'm not going back in. I need one of those lil curtain thingies that create a dead space.
But yeah I agree. Resident Evil 4 killed me for that. So many of the characters sounded amazing and then Ada just stuck out like a sore thumb. I don't mean because of a poor performance or anything either. I wasn't totally happy with it but I blame the game director for that, not her for doing what they asked of her. But everyone else was done in a professional set up and her quality is NOTICABLE different. It fucked up the entire DLC for me and I haven't been able to really enjoy it.
Doing voice acting and then hearing all the ways people mess up in stuff is astounding. Not that I don't, mind you. I'm not perfect. But my god do you notice all the major errors in every game out there once you start working a bit in the field.