this post was submitted on 05 Dec 2023
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Gaming
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I bet GTA VI will feel like all the others and not be too innovative because why? Their player base is just degenerates. The game design is to fuck each other and the NPCs up while giving you the feeling that you can do anything without taking responsibility.
I’m not that gamer though. I like complicated thinking while smashing and grabbing. GTA doesn’t have that so I made up my own scenarios (RP before it was a thing with my friends in person typically while drinking) and played my own game when San Andreas was out. IV and V were just nice updates to the same game SA was.
The stories were bland at best. The missions are bland too. Makes sense how RP got popular because the game itself is just tropes and cliches and stuff we already see IRL. They just capitalized on it. Rockstar isn’t some amazing company they just show you what you already see but in a video game. It’s not creative, it’s just observant and opining.
RDR2 was a great story but that’s where that game ends. It’s another sandboxed GTA in old west times. Nothing special.
You can’t choose your destiny. You just sit in a sandbox trapped and stimulated by simple dopamine triggers without puzzles to work the mind and skill. Kind of like real life.
Overall it’s not a bad series. For what it is it is fun. To act out and be irresponsible in a vidya game is for sure fun. Maybe it’s even a work of art? I would agree. But it’s not something that is really innovative at this juncture. It’s not profitable.
Echoing bermuda@beehaw.org. "Degenerates"? You mean a games series that pushed the boundaries when it was new, truly pushed what open world meant, and that it could be done with large, crowded cities technically as well. Sure if you play them nowadays the might not brush any strokes and feel flat but the GTA series has been defining a game for generations where "everybody" in that generation had played and been fond of. 1-2-3, San Andreas, and vice city and the ilks. There wasnt really any competitors to that when they were released.
I'm going to guess you are right that it won't be too innovative. Story wise they have never been innovative, nor pretended to be. They have pushed the boundaries of open world in both engineering and social commentary/satire.
But calling several generations of gamers who grew up with this "degenerates". Hard to take you seriously and your attitude can eff right off
Agreed. 3, SA, and VC were so successful that when similar original games came out, most people just called them "GTA clones." Just like with Doom back in the 90s, where any FPS was a Doom clone.
They were clones, aside from Mafia, almost none was worth it.
But "Doom clone" was actually a "Doom like" game, the genre grew quick.