this post was submitted on 24 Nov 2023
1059 points (100.0% liked)

196

16416 readers
2167 users here now

Be sure to follow the rule before you head out.

Rule: You must post before you leave.

^other^ ^rules^

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] AdrianTheFrog@lemmy.world 12 points 11 months ago* (last edited 11 months ago)

The problem with raytracing is that it's real strengths are in places where traditional rendering doesn't work at all. As soon as raytraced games stop needing a rasterized option, raytracing will really become useful. Most of it's advantages are around dynamic scenes where you can't just bake the lighting, or reflections which without raytracing will break if you look at them slightly wrong.

Edit: Most of the minecraft raytracing implementations are lacking in my opinion, but minecraft is a game that is well suited for raytracing. Really just anything with a dynamic world.