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I get like this in any sort of "real time passes" games, with some exceptions. If you have a limited amount of time to do a limited amount of things in game, my mind starts min/maxing what I should be doing every moment in game. In Outer Wilds the passage of time matters less cause you always start back at zero, what you gain each run is just knowledge, you don't lose out and fall behind on any resources, points or whatever cause you didn't do certain things that day.