this post was submitted on 18 Nov 2023
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[–] Maestro@kbin.social 52 points 11 months ago (8 children)

No Man's Sky is a great redemption arc, but it would have been better if the game hadn't sucked at launch

[–] Chariotwheel@kbin.social 13 points 11 months ago

Yeah, if a product is sold, I expect it to work for the most part. Now, mistakes happen, and not much to do about very obscure things and it's great if thing can be added afterwards.

But what I want, and this is apparently wild, is a finished 1.0 product that works as expected.

[–] HiddenLayer5@lemmy.ml 6 points 11 months ago* (last edited 11 months ago)

Obviously sucking at launch is bad. But it's inevitable that some games will suffer that fate and as No Man's Sky showed, that's no excuse for the game continuing to suck after launch.

[–] jonne@infosec.pub 5 points 11 months ago

Yeah, if their publisher hadn't forced them to release in its unfinished state, it would've been a lot better.

[–] slaacaa@lemmy.world 2 points 11 months ago* (last edited 11 months ago) (1 children)

Agree. Also the same with CP77 - I don’t care how much they update and polish that game, I’m not touching it again. It was barely playable on XBOX1X on release. I luckily was able to sell my launch day copy with a small loss, but I’m not trusting them with my money again, after I (and many others) have been misled, and given an unplayable game on consoles.

I am not an investor to lend money to the company for development, I am a consumer, so I want a working game for my money on Day 1, otherwise I’m shopping elsewhere - as plenty of studios manage to great and polished games (e.g. most PS exclusives).

[–] Maestro@kbin.social 2 points 11 months ago

I always wait a few years before buying a game. It prevents situations like this and saves aot of money to boot. Not just the game price but also because I don't need the highest spec pc

[–] BarrierWithAshes@kbin.social 2 points 11 months ago

I was gonna write. I agree with him but No Man's Sky kinda defeats his point.

[–] Skullgrid@lemmy.world 2 points 11 months ago (1 children)

I pre ordered no man's sky, because the people who made fucking Joe Danger said "I'm going to procedurally generate a universe"

I played it a bit at launch, but the antihype, especially spoilers about the ending made me stop. It's a bit dense to try to get back into at the moment, but I regret nothing. I paid a modicum so that the guys that made Joe Danger could make a universe, and because me and people like me didn't demand a refund, they got to do it.

[–] Kingofthezyx@lemm.ee 4 points 11 months ago

Thanks, because I bought it after it got good and I've put 1000+ hours into it.

[–] MeanEYE@lemmy.world 1 points 11 months ago

I have no proof but in my eyes it all smells like Sony and other gaming news are to blame. They hyped up the game to unachievable levels and then held Hellogames to the previously set deadline. I am very happy they sat down and finished the game, although there is new content patch ever few months still. Gave them those 60$ happily even though it's not my kind of game.

[–] Zorque@kbin.social -3 points 11 months ago

It's not a redemption arc, it's a people forgetting it exists except for those who want mediocre resource accumulation simulators.