this post was submitted on 14 Nov 2023
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[–] Potatos_are_not_friends@lemmy.world 1 points 1 year ago (2 children)

The sad part is that Microsoft pulled the original 2022 release to fix a lot of the bugs.

So really the updates have to be pretty impactful.

I'm still optimistic, because fallout 76 did finally get there!

[–] Silverseren@kbin.social 9 points 1 year ago

I’m still optimistic, because fallout 76 did finally get there!

This is sarcasm, right?

[–] canis_majoris@lemmy.ca 2 points 1 year ago* (last edited 1 year ago)

It really got nowhere, and then started charging premium subscriptions to cover most of the mechanics that have sucked since day 1. Repair kits? You got em. You're not constantly locked in the treadmill of deciding to do something and giving up halfway to go farm screws from office fans because your weapons have degraded to useless conditions. You pay to avoid bullshit like that.

Doesn't sound like it got there, sounds like they might have improved their netcode, which was spaghetti to be perfectly honest so easy to have improved upon, and maybe the engine use for things not T-posing and floating around. I'm sure those bat fuckers are technically internally still dragons though. The core gameplay loop still sucks. Pick a direction, veer off to fix your shit, and ultimately get annoyed because there's only so many fucking times I can go to the adhesive shed or the fucking office with all the fans before I'm just done with the worst mechanic ever invented.