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Silent Hill: Ascension fails to impress with greedy monetisation and cluttered UI
(www.eurogamer.net)
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I've been expecting this to be a trainwreck for a while now, but I was really expecting that to be from the Twitch Plays style of gameplay, not the fact that the game had pay-to-win mechanics. It's impressive how they managed to stumble right out of the gate.
Is it? This is Konami we're talking about. This should be what people expect at this point