this post was submitted on 29 Oct 2023
54 points (89.7% liked)
Linux
48012 readers
823 users here now
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Rules
- Posts must be relevant to operating systems running the Linux kernel. GNU/Linux or otherwise.
- No misinformation
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The support people:
If you are going to contact support, be polite. Support agents put up with a ton of shit, don't add to it. If you want to make noise, you are probably better off making noise on social media - but be realistic. Bringing a game to a new platform is phenomenally expensive - 7 or 8 figures for a large game. It's not just the port, it's testing, it's updating docs, it's updating support people. That is money someone has to invest up-front, so the people with the money need to know they are going to get a reasonable return on that money compared to building a new game
In this case, it really isn't. The platform they need to support is Windows before and after. No change there.
The only actual change they need to do is set a setting in their anti-cheat middleware to allow Proton and distribute the required binaries. Obviously a bit of QA that that part actually works.
The rest is up to WINE/Proton/Valve and supporting systems and 99.9% of that should already work. We as the broader Linux community have full control over those, so there's no further input required from the game dev after that.
It's maybe 1-2 dev days, perhaps a week. That works out to 3-4 figures, maybe 5. I suspect that'd be offset in the first 5min of even just announcing Linux support.
Okay, thanks!