this post was submitted on 29 Oct 2023
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There are games that we cannot play on Linux because of anticheat, which detects wine/proton translation.

How do I tell the company that produces this game that I am interested in playing it on Linux?

The company behind the game I am interested in does not allow any e-mail contact. The only way to contact them is the ticket system. I sent a ticket that I'd like to play it on Linux, but got only a generic response to follow up on news etc.

Maybe if we flooded them with such tickets, they would finally see that it might be worth considering?

What do you think about it?

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[–] Xirup@lemmy.dbzer0.com 27 points 1 year ago (3 children)

I don't want to be pessimistic, but I consider that in this scenario (as a Battlefield 2042 player) there are only three possible options:

  1. The company kindly activates Proton/Wine support, but they don't do it because they love their users, they do it because they realized that specifically the Steam Deck has a certain market share that they are losing.

  2. Valve makes an agreement with those companies and with the anticheats and allows us gamers to play from Linux as if it was Windows but not bypassing the anticheat, but implementing some kind of anticheat also for Wine/Proton.

  3. The one I consider most likely, we're screwed and we'll have to wait for some hacker (or experienced users) to figure out how the hell to make the anticheat think we're in Windows when we're really in Wine. It seems to me that this happens with some Wine prefixes that I have no idea make it possible to play LOL on Linux.

[–] waspentalive@lemmy.one 7 points 1 year ago (2 children)

Since they wish to maintain a cheat free environment, perhaps they should stand up a server only for Linux users where the anti-cheat is not required. This way they can serve the Linux community. Players who want to play under Linux will be informed that they play without the benefit of the anti-cheat?

[–] panmeek@lemmy.sdf.org 2 points 1 year ago

yeah it's a cool solution, but I think that the servers won't be populated much and the matchmaking time will be like 10-15 minutes.

[–] Ozzy@lemmy.ml 1 points 1 year ago* (last edited 1 year ago)

That would be very cool actually. And hell, while they are at it, give us the tools to host the servers on our own and moderate them. IMO this would solve some issues

[–] folkrav@lemmy.ca 2 points 1 year ago
  1. Headless capitalistic entities don't love their users.
  2. Native support or this are the best case scenarios.
  3. Those workarounds would probably get flagged as cheating by those anti-cheat software, hell, some of these work as literal rootkits. I think Riot/LoL is a special case, they don't directly support it, but also don't treat it as a bannable offense, or something like that.
[–] umbrella@lemmy.ml 1 points 1 year ago* (last edited 1 year ago)

They usually patch publically known exploits on their anticheats pretty quick, its what its for.

I dont think an arms race like that can be sustained by independent unpaid hackers releasing such kind of bypass for us.