this post was submitted on 26 Oct 2023
17 points (87.0% liked)
Gaming
20010 readers
344 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Do you really need to record your gameplay at 90FPS?
Why not just 60?
Shit, why not just 30? The frame rate a viewer needs is very different from the frame rate a player needs.
I was wondering if this is normal...
Considering YouTube and Twitch can't show greater than 60 fps, there's really not much point to going higher unless you're trying to get higher quality slow-mo footage.
If you're still thermal throttling, you may want to consider 30 fps.
fast is still consider intensive encoding, so if you want to record higher fps you need to use veryfast. Without hardware based codec everything will be running on CPU so it's normal to go full steam.
If you can enable hardware encoding it will help. If you can't you could just compress less so it uses way more storage, but les compute power.