this post was submitted on 26 Oct 2022
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Linux Gaming

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[–] sproid@lemmy.ml 4 points 2 years ago (6 children)

More people playing on Linux may bring the interest of developers to create a Linux version for their games. More developers familiarizing or liking Linux may mean more native Linux versions. This way there is no need to use wine/proton middle-man software. Proton may work wonderful but there's still the fact that there is a middle-man software, and will never be as optimize it can be. Games often have bugs and are release unfinished, imagine bringing more things in between, more points of breaking.

[–] poVoq 4 points 2 years ago (5 children)

On the other hand Linux is known for breaking compatibility with old games and putting a layer like WINE in-between can make games work as intended even long after a non-maintained native version broke. In fact WINE often runs old Windows games better than even newer version of Windows itself.

[–] Wintermute_BBS@oldbytes.space 1 points 2 years ago

@poVoq @sproid I can verify this. I am still occasionally playing the Windows versions of "Tropico 4" or "NFS: MW" using PlayOnLinux (GUI for WINE) and they both work perfectly!

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