this post was submitted on 14 Sep 2023
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My background is in telecommunications (the technical side of video production), so I know that 30fps is (or was?) considered the standard for a lot of video. TV and movies don’t seem choppy when I watch them, so why does doubling the frame rate seem to matter so much when it comes to games? Reviewers mention it constantly, and I don’t understand why.

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[–] lemillionsocks@beehaw.org 5 points 1 year ago

Yeah movie and tv have the director keeping the things that are meant to be in focus in focus and the the lens blur can create an aesthetic and emulate an eyes field of vision. Even then sometimes if there is a lot of camera movement it isnt great.

With games you're in control of the camera and youre taking in a lot of visual data from all over the screen in a way that movie and tv shows dont.