this post was submitted on 06 Sep 2023
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[–] circuitfarmer@lemmy.sdf.org 2 points 1 year ago* (last edited 1 year ago)

Cyberpunk's performance was awful for everyone at launch, Windows, Linux and consoles.

But it wasn't? There were a lot of bugs, to be sure, but PC performance was not among them. Hell, I was on a 970 at the time, and it was still fine.

The console versions specifically were a shit show.

But in regards to running better on Linux, a lot of it tends to come down to shader precaching. Lots of stutters on Windows are the first time a shader loads. That was definitely the case with Elden Ring.