this post was submitted on 15 Jun 2023
79 points (100.0% liked)

Gaming

30563 readers
106 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

"Apple has created a new Game Porting Toolkit that’s similar to the work Valve has done with Proton and the Steam Deck. It’s powered by source code from CrossOver, a Wine-based solution for running Windows games on macOS. Apple’s tool will instantly translate Windows games to run on macOS, allowing developers to launch an unmodified version of a Windows game on a Mac and see how well it runs before fully porting a game."

The new software will allow Mac users* (see edit) to play 'Windows games' on their Apple silicon (M1/M2) devices. With development, this has the potential to bring gaming to Apple.

*EDIT: The Game Porting Toolkit is designed for developers to see how their game performs on Apple silicone to entice devs to create native ports. Thanks to commenters for pointing out this distinction. The CrossOver project on which it is built, I believe, is designed for end-users to run software on their Mac clients.

you are viewing a single comment's thread
view the rest of the comments
[–] ozoned@beehaw.org 17 points 1 year ago (1 children)

This isn't Proton-like, this IS Proton. Proton is what Valve call their WINE version. Codeweavers actively build WINE and give it away and they've looked at the Apple code and it IS WINE.

You're welcome Apple! Assholes. Least you could do would be to contribute, but then the magic is taken away from your dictatorship isn't it? Can't have that.

[–] Rentlar@beehaw.org 4 points 1 year ago* (last edited 1 year ago)

You are mostly correct, but from my understanding the "Game Porting Toolkit" system isn't just the CodeWeavers' WINE part but also includes the Rosetta x64 to ARM translator and the D3DMetal translation layer as well. So through those layers many instructions can fall through the cracks.

All in all, neat that games can even be played on a Mac in the first place, but you still get relatively bad performance, restrictive licensing on use, worse compatibility than Proton. That's living in Apple's wonderful walled garden, for ya.