this post was submitted on 17 Jun 2023
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Programming
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I'm currently working on an action horror game inspired by Cry of Fear and similar mods.
But in the past I've worked on a fully kinematic parkour character control with wallrunning, grappling, dashing, mantling, etc. Character controllers are probably one of my favorite aspects to program. Something about the vector math and physics just feels good to solve.
Wow looks so eerie…I love it!