this post was submitted on 28 Aug 2023
367 points (96.7% liked)

Games

16698 readers
791 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] underisk@lemmy.ml 75 points 1 year ago* (last edited 1 year ago) (2 children)

A lot of games do mocap on the face but what strikes me most about BG3 is how much body language the characters use. They aren’t an emotive head on a stiff body switching between obvious static poses. Dame Aylin isn’t just shouting at me she’s leaning into it, arms up, fists clenched and shaking. It really adds a lot to the character performances.

[–] awesomesauce309@midwest.social 41 points 1 year ago (1 children)

The other day Astarion jutted his chin up and out (very smugly) and his neck stretched and the Addams apple moved correctly. Games have come so far

[–] harmonea@kbin.social 29 points 1 year ago (1 children)

Astarion's mocap in particular is just excellent. He's so deeply weird and it's completely appropriate. I love how during most normal gameplay, his whole body is constantly on the edge between breaking into raucous laughter or total exasperation. Kudos to the actor(s) and techs that put the whole package together.

[–] thedrivingcrooner@lemmy.world 6 points 1 year ago* (last edited 1 year ago) (1 children)

I knew having a Lucifer type character would be one of the more entertaining features of having a vampire as a party member before I even knew he was a vampire

I feel dumb not seeing that one coming.

Man, I felt like I was supposed to already know he was a vampire day 1. Aside from his give away physical features, he straight up sleeps like one.

[–] PunnyName@lemmy.world 9 points 1 year ago (1 children)

Similarly, I feel like they did a great job in Horizon: Forbidden West. A lot of the animations are rote, sure, but then there's facial expressions, like Kotallo thinking about Zo's abilities, that are just amazingly human.

Gaming has stepped up the production in recent years, and the standouts are obvious.