this post was submitted on 24 Aug 2023
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Video Game Art
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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.
This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.
The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.
- All rules of the parent instance apply. That is, sopuli.xyz
- Include the name of the game your post is associated with in the post title.
- If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
- MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
- No generative AI art.
Also check out:
- !gameclub@sopuli.xyz
- !photomode@feddit.uk
- !vgartwork@lemmy.zip
- !patientgamers@sh.itjust.works
- !linux_gaming@lemmy.ml
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Rapture is definitely a Hall of Famer of narrative settings. Colombia doesn't hold a candle to it. Despite Infinite having a banger story and great gameplay, the flying city never had that something that Rapture does.
Apologies up front for being Nit picky … but you have your comparison backwards.
Based on the rest of your statement, I believe you mean that Columbia doesn’t hold a candle to Rapture.
The idiom means “worse thing” isn’t as good as “better thing”.
You are right.
Colombia had hope. It had an initial welcoming feel. Rapture felt foreboding before you even managed to get there.