this post was submitted on 20 Aug 2023
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I'm curious to hear thoughts on this. I agree for the most part, I just wish people would see the benefit of choice and be brave enough to try it out.

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[–] vaidooryam@mastodon.sdf.org 0 points 1 year ago (1 children)

@JasSmith linux devs cant force every developer out there to release a linux compatible version of their sw. If MS doesnt want to build a linux version of one of their s/w, the best that can be done is support their custom doc format.

Also your argument is very one sided if you want linux to seemlessly run every type of binary like exe, dmg of completely incompatible OS. Linux does provides a decent translation layer that attempts at it. How many of the other OS can do so?

[–] JasSmith@kbin.social 1 points 1 year ago* (last edited 1 year ago) (1 children)

You incorrectly infer blame. This isn't anyone's fault. I am simply acknowledging the reality of the situation: Linux still lacks compatibility with a lot of hardware, software, and games. That fact is contributing to its low consumer adoption. In just one year, Steam Deck's exceptional adoption thanks to seamless compatibility and user experience should prove this.

[–] vaidooryam@mastodon.sdf.org 0 points 1 year ago (1 children)

@JasSmith steam just demonstrated there wasnt much lacking on part of linux but the will of the publishers.

Ive no idea how you expect compatiblity b/w different OS. No such thing exist outside of trans-layers like wine or compile to those specifc platform. You cant run linux packages on windows. Need wsl(which is a linux kernel running virtualised) or a full VM to do so. You can run win on a vm inside linux if you so desire.

Who has to fix nvidia reluctance to properly publish their drivers?

[–] JasSmith@kbin.social 1 points 1 year ago

I don't expect magic, so I don't expect Linux to be a Windows competitor in the consumer space for many years to come.

Surely you can see the material differences between the Steam Deck and someone trying to install a flavour of Linux for themselves on their Windows PC. Valve has done everything. No tinkering with drivers. The hardware works out of the box. No complicated workarounds. No CLI. Every game is clearly labelled for compatibility in the UI. It even has functionality which Windows doesn't have like sleep and wake for games in progress. They've even gone with an immutable OS, so developers know their games will operate if tested on the one distribution.