this post was submitted on 19 Aug 2023
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Mine is the lag in Stellaris, and lack of options to let me impact it. Like let me disable the ability for the AI to make habitats FFS!

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[โ€“] coffinwood@feddit.de 8 points 1 year ago (2 children)
  • Being unable to open (kick in) a wooden door as a level whatnot Dragonborn because it is "locked". Looking at you Skyrim and Assassin's Creed.

  • Being unable to jump over a small hurdle or being allowed to climb only in certain situations like in Far Cry 6. Like, is this a Parcours game now or what? There's even a Parcours "armour" set.

  • Terrible inventory GUIs. AC Valhalla is one of the worst games inventory-wise. Decades ago video games did the job perfectly, there's no excuse for best practice degradation

[โ€“] MaggiWuerze@feddit.de 7 points 1 year ago

Being unable to open (kick in) a wooden door as a level whatnot Dragonborn because it is "locked". Looking at you Skyrim and Assassin's Creed.

Yeah, you can kill a mammoth by looking at it funny, but that moldy old door could just as well be a massive wall

[โ€“] ericbomb@lemmy.world 4 points 1 year ago

The being unable to open wooden doors is also so weird in games where you HAVE lockpicking. Like in skyrim you can be a master lockpicker with the skeleton key, yet some locks just... require a key? Flying in the face of all game lore.

Why do random houses have these magical locks? I understand it's for game design, but put important stuff behind things that reasonably block the player!