this post was submitted on 10 Aug 2023
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[–] Dubious_Fart@lemmy.ml 28 points 1 year ago (1 children)

Yep.

Just look at Bethesdas paid mods fiasco. Only took two tries to get it accepted by a lot of people.

[–] Dark_Arc@social.packetloss.gg -4 points 1 year ago (1 children)

I don't think that's at all comparable. People expecting mods to be free just because they're built off an existing game is absurdity. I haven't charged for any mods, but I've spent more than enough time working on mods to justify a price tag.

[–] DarthFrodo@lemmy.world 3 points 1 year ago* (last edited 1 year ago) (1 children)

Mods always used to be passion projects by volunteers, motivated purely by the love for the game and the community and the vision of the mod. This is what made the modding scene special to many. Is it really suprising that people are sad to see this culture being changed by monetization now, especially if they suddenly can't afford mods?

[–] Dark_Arc@social.packetloss.gg 0 points 1 year ago* (last edited 1 year ago) (1 children)

That's an ass hole mentality. It's up there with expecting artist to do work for free, for "exposure."

[–] LinyosT@sopuli.xyz 1 points 1 year ago* (last edited 1 year ago)

People aren’t and shouldn’t be obligated to pay you just because you voluntarily decided to make a mod.

The only reason paid mods became a thing was because Bethesda (and initially Valve) wanted to make a buck off the work that other people did.