this post was submitted on 19 Nov 2024
328 points (99.4% liked)

Open Source

31276 readers
684 users here now

All about open source! Feel free to ask questions, and share news, and interesting stuff!

Useful Links

Rules

Related Communities

Community icon from opensource.org, but we are not affiliated with them.

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Sir_Kevin@lemmy.dbzer0.com 9 points 6 hours ago (2 children)
[–] captain_aggravated@sh.itjust.works 12 points 5 hours ago (2 children)
[–] LeLachs@lemmy.ml 1 points 33 minutes ago

You can even run some of them under linux with this driver: https://github.com/FreeSpacenav/spacenavd

[–] sexual_tomato@lemmy.dbzer0.com 1 points 3 hours ago (2 children)

In a past career, I was a mechanical design engineer; I've probably spent 10,000 hours of my life in SolidWorks. Not once did I feel like a 3d mouse would speed me up or otherwise solve my problems. I trialed a spacepilot for several months and just couldn't be arsed after awhile. What do others get out of them?

[–] B0rax@feddit.org 3 points 3 hours ago

For some people it simply does not help with the workflow. For me it is a significant upgrade as it allows me to never use the normal mouse to move around in 3D, and allows me to quickly move the view to where I want it to be. Without it, moving in 3D just feels clunky to me.

But as I said, it is a preference.

[–] Sir_Kevin@lemmy.dbzer0.com 1 points 2 hours ago

I don't have as many hours in SolidWorks but for me, trying to navigate without a 3d mouse feels like riding a bike with square tires. I could manage to do it but why. At the end of the day though it's a preference. Likewise I have to murder the x and y axis on it for things to click in my head, which is another preference. I suppose growing up as a gamer may have something to do with that. I don't want to move/rotate the object, I want to move/rotate the camera..