✍️ Writing
A community for writers, like poems, fiction, non-fiction, short stories, long books, all those sorts of things, to discuss writing approaches and what's new in the writing world, and to help each other with writing.
Rules for now:
1. Try to be constructive and nice. When discussing approaches or giving feedback to excerpts, please try to be constructive and to maintain a positive vibe. For example, don't just vaguely say something is bad but try to list and explain downsides, and if you can, also find some upsides. However, this is not to say that you need to pretend you liked something or that you need to hide or embellish what you disliked.
2. Mention own work for purpose and not mainly for promo: Feel free to post asking for feedback on excerpts or worldbuilding advice, but please don't make posts purely for self promo like a released book. If you offer professional services like editing, this is not the community to openly advertise them either. (Mentioning your occupation on the side is okay.) Don't link your excerpts via your website when asking for advice, but e.g. Google Docs or similar is okay. Don't post entire manuscripts, focus on more manageable excerpts for people to give feedback on.
3. What happens in feedback or critique requests posts stays in these posts: Basically, if you encounter someone you gave feedback to on their work in their post, try not to quote and argue against them based on their concrete writing elsewhere in other discussions unless invited. (As an example, if they discuss why they generally enjoy outlining novels, don't quote their excerpts to them to try to prove why their outlining is bad for them as a singled out person.) This is so that people aren't afraid to post things for critique.
4. All writing approaches are valid. If someone prefers outlining over pantsing for example, it's okay to discuss up- and downsides but don't tell someone that their approach is somehow objectively worse. All approaches are on some level subjective anyway.
5. Solarpunk rules still apply. The general rules of solarpunk of course still apply.
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Congratulations on all your progress this month! I'll be studying your Nautical Solarpunk resource in detail, as the world I'm working on features a river and port somewhat prominently. I was going to gloss over the ship designs, but why not sprinkle a little extra haecceity into the story when one can. :)
I would love to hear your takeaways on your first experience GMing. It's been decades since I've run a campaign, but I still remember the thrill and challenge of balancing the plot points you want to hit with that pesky gremlin, player agency, haha. (At one point I resorted to just forcing my players to be kidnapped to get them to another scene - not the best interactive storytelling on my part.)
Just a hunch but you strike me as a fairly detail oriented person ;) so I wonder how you'll handle players missing some obvious detail or plot beat. Ah! So fun! I envy you.