this post was submitted on 11 Nov 2024
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They can take as long as they want. After Starfield, I have zero confidence that TES6 will be any good. Bethesda has some serious issues they need to sort out with their production pipelines and methodology and they need to rethink how they approach story-driven open world experiences.
Every time I see a Starfield video and see the camera turbozoom in on a character as they deliver a forced, robotic line with terrifying facial animations - I get teleported right back to 2006. It is very obvious this studio does not know what they are doing and has learned little from their previous releases and from other contemporary games.
I think they really don't believe in storytelling in the way traditional game writers do. They think enough simulation can replace good writing.
Personally I'm certain they are wrong, and it's tragic that they own the Elder Scrolls IP.
Simulation? What? That's the one aspect that has been gotten worse with every Bethesda title. Their storytelling was always garbage. I never finished the main quest in Skyrim even, and the one in Oblivion was trash, the one in Morrowind barely existing. This was never the strong suit of their games.
Hot take, Michael Kirkbride carried TES lore. Even the interesting parts of Skyrim is based from his writing.
Agreed. TES just hasn't had good world design and lore since Morrowind. If I remember correctly, he also wrote much of the books in the TES universe which are still used in Skyrim.
ESO might be an exception. I don't think it has the best writing but it does have much more interesting lore and world design than Oblivion and Skyrim.
ESO has interesting stuff in it. Some of the basic quests in each region are written pretty well, or at least are entertaining. They need some of those writers on the ES6 team to at least have a baseline.
I mean it's not really a hot take since it's been the consensus among long-time TES fans since 2006. Shivering Isles is the only good lore/story contribution TES has had without Kirkbrides involvement, and even that was basically just trying to Mantle his style from Morrowind.