this post was submitted on 03 Nov 2024
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The main things that use up a lot of VRAM for me is definitely doing Blender rendering and shader compilation for things like Unreal Engine. My games probably would use a little more if I had any screen higher than 1080p. The most usage I’ve seen from a game was around 14Gb used
I haven’t messed around with llms on the card just yet but I know that Intel does have an extension for PyTorch to do GPU compute. Having the extra VRAM would definitely be of help there