this post was submitted on 22 Oct 2024
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For me, outside correlates with an open world, and underground correlates with a linear progression. I generally prefer the vibe of open world stuff. Underground stuff can sometimes have a lot less variation as well, which can get tiring. The general vibe is often designed to have a somewhat oppressive feel.
Another difference is the sense of being cut off from a safe place (whether real or imagined)--outside feels more flexible with retreating to safety or restocking supplies while dungeons can limit your ability to "return to home base" as it were. I disliked dungeons a lot more when I was younger, turned out to be a generalized anxiety disorder. I enjoy a wider variety of games these days.
Out of curiosity, have you played Baldur's Gate 3? There's a large area that would be interesting to see what you think of it.