this post was submitted on 11 Jun 2023
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I just realised the other day, that with the common definition that retro is older than the last two generations, Skyrim's original release is retro as it was a PS3 game originally....
Arena released in 1994.
Daggerfall 2 years later in 1996.
Morrowind in 2002, 6 years later.
Then Oblivion came in 2006, 4 years.
Skyrim was 2011, 5 years.
Now 12 years later, all we got is a 5 year old trailer and Todd once telling us they where still thinking aboht the setting.
Just let that sink in...
Elder Scrolls Online must still be generating a decent amount of income.
But that's made by Zenimax Online. Outside of Bethesda handing over lore to use, they have nothing to do with that...
Point is more about how long Todd has just sat there by now living of Skyrim's fame and rereleases...
Not only is it 12 years later, but when the game does finally come out it's going to be the usual Bethesda bugfest. And I'm sure that'll be left to modders to patch, as is tradition.
But because it's Bethesda, most people will eat it up.
Honestly for Skyrim I ate up the world building, lore, and freedom. And for that and the modding capabilities I have thousands of hours in the game. The questlines where fun enough, but the sidequests where meh and the gameplay too simplefied compared to previous games. I'd expect the next one to get even worse in that.