this post was submitted on 03 Oct 2024
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[–] taiyang@lemmy.world 161 points 1 month ago (10 children)

Coincidentally, teenagers are also the reason most gamers prefer single-player games.

[–] SolarMonkey 43 points 1 month ago* (last edited 1 month ago) (5 children)

This is a fact.

When I was late teens I played vanilla wow, but after adapting to adulthood, the idea of playing with or even talking to people decades younger than I am (with maturity to match age) has absolutely no appeal. I really want to play a lot of the multiplayer games out there, but don’t want to play with a bunch of asshole kids with nothing better to do than be assholes.

Face to face, maybe, because there’s a lot more context and social boundaries and stuff, but honestly I don’t even understand a lot of what they are trying to communicate at this point, and I honestly usually don’t care, so it’s not an appealing proposition at this point. That’s the full whole reason I don’t play ttrpgs anymore; can’t find an adult group and can’t stand to be around a group of 14yo boys.

[–] Dark_Arc@social.packetloss.gg 11 points 1 month ago (2 children)

I just play them exclusively with friends and mute random people that get obnoxious.

[–] SolarMonkey 9 points 1 month ago (1 children)

That genuinely sounds like a good middle point, unfortunately it isn’t actionable for me as I haven’t any friends with whom to play. My humans have drastically different genre interests than I do, assuming they even game.

[–] gamermanh@lemmy.dbzer0.com 2 points 1 month ago

As someone who doesn't play with friends either:

If the games don't need communication to be good, play em anyway. Go for solo performance and if the team wants to whinge then it's their fault for being mutable. I give everyone a chance, mute them if they spam or go squeaker, it's honestly not that common to be an issue these days even in games like COD

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