this post was submitted on 24 Sep 2024
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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I'd think so. 3k is so many pixels to compute and send 60 times a second.
But this video says the effect on battery life in their test was like 6%, going from 4k to 800x600. I can imagine that some screens are better at saving power when running at lower resolutions... but what screen manufacturer would optimize energy consumption for anything but maximum resolution? 🤔 I guess the computation of the pixels isn't much compared to the expense of having those physical dots. But maybe if your web browser was ray-traced? ... ?!
Also, if you take a 2880x1800 screen and divide by 2 (to avoid fractional scaling), you get 1440x900 (this is not 1440p), which is a little closer to 720p than 1080p.
But you don't lower the amount of pixels you use. You just up the amount of pixels used to display a "pixel" when lowering the resolution. So the same amount of power is going to be used to turn those pixels on.
Your GPU doesn't need to re-render your entire screen every frame. Your compositor will only send regions of the screen that change for rendering, and most application stacks are very efficient with laying out elements to limit the work needed.
At higher resolutions those regions will obviously be larger, but they'll still take up roughly the same % of the screen space.