this post was submitted on 10 Jun 2023
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I recently beat the first boss and am having a good time so far. I find the dodge a bit clunky, but it seems like the game is trying to push you more towards blocking (and perfect blocking).

Overall, I love the fact that a demo for this game exists and that it feels quite polished!

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[–] humanplayer2@lemmy.ml 1 points 1 year ago (2 children)

The blocking/perfect blocking, can you compare that to Sekiro? I really enjoyed that, once I got into it.

[–] WooChooTrain@lemmy.world 1 points 1 year ago (1 children)

Unfortunately I haven’t played Sekiro (that and Bloodborne are the two FromSoftware games I haven’t had checked out yet). The timing on the perfect block is strict, but it feels repeatable once you figure out the timing for a specific boss.

[–] humanplayer2@lemmy.ml 1 points 1 year ago (1 children)

I haven't played Bloodborne either - I'm PC only... Sekiro is worth it!

The perfect block sounds good! I look forward to trying the demo!

[–] WooChooTrain@lemmy.world 1 points 1 year ago

I'm definitely planning on playing it soon! (I'm currently side-tracked playing Dead Space after loving the demo).

[–] brihuang95@metalhead.club 1 points 1 year ago

@humanplayer2 @WooChooTrain I beat the demo yesterday and it seems like a combo of Bloodborne and Sekiro mechanics, especially the perfect block. I did think dodge was really useless for the most part with boss fights but it seems like you can upgrade it once you unlock the p-organ chair