this post was submitted on 05 Sep 2024
53 points (98.2% liked)

Godot

5855 readers
57 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] ProdigalFrog 22 points 2 months ago* (last edited 2 months ago) (2 children)

Hollow Knight: Silksong and Slay the Spire II are being made in Godot, along with a bunch of other indie games. So far it hasn't been used for a AAA or AA game yet, AFAIK. They have a showcase on their website.

Personally, I'm excited for Road to Vostok, which was ported to Godot after the Unity debacle.

[–] teawrecks@sopuli.xyz 5 points 2 months ago

It's not a AAA engine and doesn't aim to be. Until that changes, I don't see AAA games releasing on it.

But we're living in a time where studios don't seem to know how to make AAA games fun, so that's fine with me. It's much more valuable to provide indie devs with a capable engine that lets them retain more of their profits.

[–] domi@lemmy.secnd.me 4 points 2 months ago (1 children)

Are you sure about Silksong? Last I heard they were still using Unity.

[–] ProdigalFrog 5 points 2 months ago

Looks like I was duped by this article, which claims its using Godot. I can't find anything on the web about them switching away from Unity besides that, so I think you're right.