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“Something has gone seriously wrong,” dual-boot systems warn after Microsoft update
(arstechnica.com)
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I thought the whole point of the Quest is that it’s a standalone device that runs games untethered?
Sadly, no, the Oculus software suite is Windows only, no exceptions. If there are a couple must-plays on your list that are Oculus Store only, you'll have to keep Windows around. Who knows, maybe someday there will be some workaround, but that's not the case at the moment.
The good news is, for anything that isn't exclusive, ie on Steam or even Epic/GOG, there are options. I use a piece of software called ALVR. You install the ALVR server on your PC and the client on your Quest 2 (look into how to use Sidequest if you havent already). You launch both pieces of software, launch SteamVR on your PC, make sure the ALVR server sees it, connect the Quest client to the server, and voila, wireless PCVR on Linux. I'd say the performance is at ~85% of what you could expect on Windows natively, give or take 5 or 10% depending on your setup. By no means unplayable.
There is also OpenComposite. I know much less about this so it would be worth doing some research, but it basically bypasses SteamVR entirely. This would be especially handy for, for example, a VR game installed via Heroic Launcher (Epic, GOG, and Amazon games), where getting a game that requires SteamVR to actually see SteamVR would be a huge headache due to the separate prefixes/wine versions. There may be a way to accomplish that, but from what I can tell, OpenComposite is specifically designed to help avoid those headaches.
I recommend getting Virtual Desktop. While ALVR, AirLink or SteamLink can do the same thing for free, it's so comfortable to use and even improves the visuals. Well worth it IMO.