this post was submitted on 11 Aug 2024
494 points (97.9% liked)

Games

32456 readers
1474 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

https://steamdb.info/app/1422450/charts/

Valve keeping up with the trend of "worst kept secrets". You need an invite to join the alpha but since everyone who owns it can refer their friends, it spread very quickly.

I've been playing it the past few days and it's honestly very fun. Still a bit rough around the edges (especially in terms of balance) since it's in early access, but it has serious potential to be dota 2 levels of popular.

For the unaware, Deadlock is a 3rd person shooter MOBA. It feels like a mix of Dota and Overwatch/Team Fortress. Nobody is allowed to share footage or screenshots, but obviously with so many playing there's a ton of leaks out there.

you are viewing a single comment's thread
view the rest of the comments
[–] pycorax@lemmy.world 1 points 2 months ago (1 children)

Not sure what you mean here with your sarcasm. Proton means that developers can just write games for Windows and expect to make that version compatible with Linux with minimal changes as opposed to making a native Linux version.

As a developer myself, I know that it doesn't make sense for a developer in most cases to write a Linux version and support it when the Linux user base is tiny by comparison. It happened with OS/2 and it can happen again. Not to mention Linux game developer tooling pales in comparison to Windows with DirectX.

[–] woelkchen@lemmy.world -5 points 2 months ago

Proton means that developers can just write games for Windows and expect to make that version compatible with Linux with minimal changes as opposed to making a native Linux version.

SteamOS is Valve's own OS. Steam Linux Runtime is Valve's own development target. Steam Deck is Valve's on hardware. It's a stable platform that doesn't move constantly like chasing Windows compatibility through reverse engineering. Win32 is not Java, Proton is not OpenJDK. Windows games on Proton break constantly. The only way into the future is proper SteamOS versions, not buggy afterthoughts.

As a developer myself, I know that it doesn’t make sense for a developer in most cases to write a Linux version and support it when the Linux user base is tiny by comparison. It happened with OS/2 and it can happen again.

Steam Deck is not OS/2. Steam Deck is more like a video game console and needs to be treated like one with proper ports instead of broken shit like CS2, especially for Valve's own games. Portal on Nintendo Switch works better than CS2 on Steam Deck because it's a proper port, not an afterthought.

Stop repeating the same false arguments to me over and over again, as repeating those would make them right. If anyone of you would ever be put in charge of PlayStation, that entire business would collapse within months.

Not to mention Linux game developer tooling pales in comparison to Windows with DirectX.

Maybe Valve should improve that for their own platform then instead of relying of tools by a hostile competitor. It's just dumb.