this post was submitted on 06 Aug 2024
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Sales on current-gen consoles must've not been great

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[–] UndercoverUlrikHD@programming.dev -3 points 3 months ago* (last edited 3 months ago) (1 children)

People don't like being confronted and told they're objectively wrong. It's not a new phenomenon that people report not experiencing problems that we know all systems, regardless of computing power, encounter when playing a given problematic game. And people get defensive when told they just didn't notice it.

[–] SpaceNoodle@lemmy.world 3 points 3 months ago (1 children)

No, it's because you're being a petulant turd when people inform you that you are objectively wrong.

[–] UndercoverUlrikHD@programming.dev -3 points 3 months ago

Some stranger's 5600x doesn't randomly have the hardware to compile shaders at 10x the speed of top of the line CPUs. A game that suffers from shader compilation stutters will do so on all systems. To say it didn't stutter for you means either that:

  1. The game never compiled the shaders
  2. You already had the shaders pre-compiled, which isn't a thing on normals PCs
  3. You never noticed
  4. You're lying

It's impossible to avoid for games that suffer from it.