this post was submitted on 31 Jul 2024
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[–] ampersandrew@lemmy.world 17 points 3 months ago (1 children)

You can still play Quake 2 regardless of player count, and the same goes for Palworld. If you want to play with other people, invite them. A live service game, barring a few exceptions that I can probably count on my fingers, ceases to exist if there aren't enough players to populate servers and drive recurring revenue. And the thing about that is that player decline is inevitable. The issue with shutting it down is that no one can play that game anymore.

[–] SnotFlickerman@lemmy.blahaj.zone 0 points 3 months ago* (last edited 3 months ago) (2 children)

So don't buy a game that doesn't come with a server you can host yourself if they ever shut down.

Honestly, that's on the people buying those shitty games. They exist because people buy them. Sorry.

Shit like Valheim exists, shit like Project Zomboid exists, it's not like they don't continue to make new games in the style of Quake 2 where you can play them indefinitely, even if they've stopped being supported.

[–] ampersandrew@lemmy.world 14 points 3 months ago* (last edited 3 months ago)

That's exactly what I do. But the article is about how, even though Palworld isn't one of those games, there's an unhealthy expectation that every game is. And to be fair to the consumer, it's so, so hard to find out if the game you're buying will survive a server shutdown. Often times I have to ask the devs in Steam forums for an answer to the question, because that kind of thing isn't clearly listed on the store page.

[–] ArmokGoB@lemmy.dbzer0.com 1 points 3 months ago (1 children)

People (as in the People) run the market, and they are fucking morons. People also run the government, which is why there's no legislation preventing the dark patterns and other predatory bullshit that game publishers push nowadays.

[–] SaltySalamander@fedia.io 2 points 3 months ago

The obvious solution is to fire them all and replace them with AI.